Software Developer's Log

Welcome to the Chronic Development log. The topics here will most likely be about web development, .NET Core, or game development (Unreal Engine, Blender).

Here are the steps to set up a monitor that displays an Avalonia UI application running on a Raspberry Pi.   read more
Raspberry Pi
.NET Core
If you want a monitor that displays a custom web app, here are the steps to do that using a Raspberry Pi and ASP.NET Core. To display the web app, we'll use the Chromium web browser.   read more
Raspberry Pi
.NET Core
Unreal Engine can generate some simple collision for skeletal meshes, but there still may be some cases where you want to create collision volumes for your meshes in Blender. If you want volumes that...   read more
Unreal Engine
Blender
Here are some basic notes and settings that I use for creating animations in Blender and exporting them for use in Unreal Engine. The software versions used here are Unreal Engine 4.24.2 and Blender 2.80.   read more
Unreal Engine
Blender
Here are the settings that I use to get a mesh (static or skeletal) from UE4 into Blender and from Blender into UE4. This process uses FBX as the intermediate file format. The process is relatively straight-forward unless...   read more
Unreal Engine
Blender
About two years ago, I was questioning whether running Windows IoT on a raspberry pi was a viable option for reliable applications. I had built a terminal that I wanted to have solid availabilty without...   read more
UWP
Windows-IoT
Raspberry Pi